Pt. 3 3DS Max Kit Bash Retopology | Part 3 of taking something with really bad topology from another program and reconstructing it with good topology in 3DS Max | By Giggle Horse Games | Facebook
![you can use all your familiar 3ds max working methods, whilst Wrapit keeps things snapped to the surface of your high poly object. Wrapit uses 3 different projection modes to conform the meshes you can use all your familiar 3ds max working methods, whilst Wrapit keeps things snapped to the surface of your high poly object. Wrapit uses 3 different projection modes to conform the meshes](http://www.matt-clark.co.uk/wrapit/gal/quadgen.jpg)
you can use all your familiar 3ds max working methods, whilst Wrapit keeps things snapped to the surface of your high poly object. Wrapit uses 3 different projection modes to conform the meshes
![Please tell me there are better ways to retopo than PolyDraw! (this shouldn't take 3+ hours, right?) : r/3dsmax Please tell me there are better ways to retopo than PolyDraw! (this shouldn't take 3+ hours, right?) : r/3dsmax](https://external-preview.redd.it/_NoMZDlP8EUP3idOPUrAiq_tPlFvS0T9xcvgbPaxlPw.png?auto=webp&s=684568e69058b7bf2958ef5dbe0921bdd17a442f)